3. TIE Fighter
When it comes to the Star Warsflight simulators, TIE Fighter is easily the best of the bunch. This game offered us a
much more expansive look into the Star Wars Universe, but for the first time
offered it from a different perspective. Now you’re not just the Rebel Alliance
fighting for good, you’re actually an Imperial Pilot fighting for the Empire in a time when games rarely ventured into "bad guy" territory. Similar
to X-wing (its predecessor), this game places the player in the cockpit of a
fighter. However this game exceeds its predecessor in both gameplay and story.
When you begin playing this game,
you’re a rookie pilot flying a standard, unshielded TIE Fighter. Let me tell
you, the feeling of actually getting to fly one of these craft for the first time is incredible after seeing it in the movies for so long. Once
you fly a TIE Interceptor for the first time, you never want to go back to the
X-wing… As your piloting skills improve, you are given access to more powerful
fighters, eventually being able to fly shielded craft. The roster of craft
available becomes a massive library into which you could delve between missions.
The game takes you through some
regular, non-sequined mission in the beginning, but ultimately
takes you
through a grand tale of betrayal and heroics. Through the game’s briefings, a few
different stories unfold. You begin with helping hunt down the Rebels after the Battle of Endor, switch to pirate duty in the Outer Rim, and eventually help
capture traitors to the Empire. At one point, you even help development of new
experimental starships; foremost among these craft, the TIE Defender. But your tale
doesn’t end here, there’s a subplot of inquisition and secret missions for the
Emperor that you’re allowed to take. This game opened up a broader underworld
of Star Wars black-ops that had never really been dealt with before… and it was
thrilling!
So successful was the original
TIE Fighter game that there were two expansions – called mission packs. The first of these mission packs, called Defender of the Empire,
contained 3 new “Battles” which are really full campaigns. The
three campaigns in this first expansion were about fighting a traitorous admiral,
and eventually defeating his splinter group. In the second expansion, called
Enemies of the Empire, there were 3 battles in which to participate. This
expansion wasn’t a stand-alone product like the other, but came as part of the
Collector’s CD. These battles started with the traitor admiral from the first
expansion and ended up revolving around the construction of the second Death
Star. Everything that the player got to do in this game was all from the
perspective of what was thought to be the enemy…
We also got to see one of the coolest EU characters |
This is really where this game
was separate from its original Star Wars brothers. The game had a mature take
on the Star Wars universe, which is something that isn’t visited too often –
especially with the death of games like 1313. Perhaps most importantly was the
gray area that this game introduced. Before all the RPGs that have since been
released, was there a Star Wars game that dealt with the details of the
universe beyond “Good fighting Evil?” For example, can you still be a hero
while working to preserve and fight for the Empire? It’s something to consider,
comments below would be greatly appreciated.
In the running for the coolest throne room ever... |
More accolades for TIE Fighter
Convenient to the release of this article, it looks like GOG has released TIE Fighter for download. You bet your booty that I'm downloading this gem!
Convenient to the release of this article, it looks like GOG has released TIE Fighter for download. You bet your booty that I'm downloading this gem!
For a similar gaming experience: Look at X-wing Alliance – a
space combat simulator that still works on today’s computers. This puts you
firmly on the side of the rebellion, but it was a lot of fun to play even
still. Who doesn’t want to pilot the Millenium Falcon sometimes?